Iray motionblur
Iray with motion blur; a new feature in 3ds Max 2013.. nice
We are designing our future house. Not entirely finished but a first impression.

My kitchen is finally ready. I think they did a good job; the kitchen looks actually like the design.

First render of my animatics. It will help me to previsualize my script and make a storyboard and shotlist.

We are building a new kitchen. for clarity I put together this image. I never did much useful stuff with my 3d passion.. it felt good
For a short movie I’m working on I need to make a nuclear war seen from space in 3d (a bit like Battlestar Galactica). I found a excellent tutorial by Chandar Kumar. This is my first try. I know it is still a bit generic.
You can find the tutorial here.

I stumbled upon a program called 3d Ripper Dx. You can rip 3d scenes and objects from a game or program using DirectX. Isn’t it really cool that this is possible? I use 3ds Max 2012 64bit and thats not supported right now (up to 2011 32bit). You can rib as .obj and import this. I ripped a plane from Flight Sim but if I import the .obj into Max the object is skewed. But there must be a workable solution. I will look into it in the future when I find use for it.
I bought a Kinect to start expirimenting with motion capture. Within an hour I connected, installed and made my first animation with motion capture!! I have to learn a lot but it looks promising.
Thanks to software developed by Jasper Brekelmans